Jenova Chen, creative director of Sky: Children of the Light We want to be the ultimate advocate for the human who plays our games. Though the artwork, controls, and story are new, the game’s spirit remains aligned with its predecessors: Make interactive art, designed for everyone. Their fourth game, Sky: Children of the Light, is the first created exclusively for iPhone and iPad. The studio’s first six years in operation resulted in Flow, Flower, and Journey, three award-winning games for Sony’s Playstation console. "But we are really now entering a new era… Everybody plays games.” “For the first 30 to 40 years, games were more designed for the core audience, the enthusiasts who embrace the new things,” Chen says.
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